master
Tarik Hijstek 3 years ago
commit 936dbde7dc

@ -0,0 +1,34 @@
const std = @import("std");
pub fn build(b: *std.build.Builder) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const mode = b.standardReleaseOptions();
const exe = b.addExecutable("maze", "src/main.zig");
exe.setTarget(target);
exe.setBuildMode(mode);
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
const exe_tests = b.addTest("src/main.zig");
exe_tests.setTarget(target);
exe_tests.setBuildMode(mode);
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&exe_tests.step);
}

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# maze
Prints a maze
# building
Install the latest zig version (tested with 0.9.1)
run `zig build run`

@ -0,0 +1,40 @@
const std = @import("std");
const rand = std.rand.Random;
const DefaultPrng = std.rand.DefaultPrng;
const linelength: u16 = 40;
const lineCount: u16 = 20;
pub fn main() anyerror!void {
var prng = DefaultPrng.init(0);
var random = prng.random();
if(lineCount > 0){
var i: u16 = 0;
while(i < linelength){
try printMazeLine(random, linelength);
i += 1;
}
}else {
while(true){
try printMazeLine(random, linelength);
}
}
}
/// Print a maze line like \/\\/////\\
pub fn printMazeLine(rng: std.rand.Random, length: u16) anyerror!void{
//todo: why can't i pass this from above?
const out = std.io.getStdOut().writer();
var x: u16 = 0;
while(x < length){
if(rng.boolean()){
try out.print("{s}", .{"/"});
}else{
try out.print("{s}", .{"\\"});
}
x += 1;
}
try out.print("\n", .{});
}
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