Yo I prob need an allocator

main
Tarik Hijstek 3 years ago
parent 59f9c564ad
commit 730e6bb14f

@ -56,10 +56,10 @@ pub fn rule1Test(input: []Symbol ) bool{
} }
pub fn rule1(input: []Symbol) []Symbol{ pub fn rule1(input: []Symbol) []Symbol{
const lastEl:Symbol = input[input.len]; const lastEl:Symbol = input[input.len];
const u: [1]Symbol = .{Symbol.U};
if(lastEl == Symbol.I){ if(lastEl == Symbol.I){
return input ++ u;
return input ++ &Symbol.U;
} }
} }
@ -72,10 +72,12 @@ pub fn rule2(input: []Symbol) []Symbol{
} }
pub fn rule3Test(input: []Symbol) bool { pub fn rule3Test(input: []Symbol) bool {
const pattern: [3]Symbol = .{Symbol.I, Symbol.I, Symbol.I};
for(input)|symbol, i|{ for(input)|symbol, i|{
if(symbol == Symbol.I){ if(symbol == Symbol.I){
var streak = input[i..i+2]; var streak = input[i..i+2];
if(mem.eql(u2, streak, [_]Symbol{Symbol.I ** 3}) ){ if(mem.eql(Symbol, streak, &pattern) ){
return true; return true;
} }
} }
@ -84,13 +86,15 @@ pub fn rule3Test(input: []Symbol) bool {
} }
pub fn rule3(input: []Symbol) []Symbol{ pub fn rule3(input: []Symbol) []Symbol{
// III => U // III => U
const pattern: [3]Symbol = .{Symbol.I, Symbol.I, Symbol.I};
const u: [1]Symbol = .{Symbol.U};
//var i:u64 = 0; //var i:u64 = 0;
for(input)|symbol, i|{ for(input)|symbol, i|{
if(symbol == Symbol.I){ if(symbol == Symbol.I){
var streak = input[i..i+2]; var streak = input[i..i+2];
if(mem.eql(u2, streak, []Symbol{Symbol.I ** 3})){ if(mem.eql(Symbol, streak, &pattern)){
return input[0..i] ++ Symbol.U ++ input[i+2..]; return input[0..i] ++ u ++ input[i+2..];
} }
} }
} }
@ -98,21 +102,24 @@ pub fn rule3(input: []Symbol) []Symbol{
} }
pub fn rule4Test(input: []Symbol) bool { pub fn rule4Test(input: []Symbol) bool {
const pattern: [2]Symbol = .{Symbol.U, Symbol.U};
for(input)|symbol, i|{ for(input)|symbol, i|{
if(symbol == Symbol.U){ if(symbol == Symbol.U){
var streak = input[i..i+2]; var streak = input[i..i+1];
return (mem.eql(u2, streak, []Symbol{Symbol.U ** 3})); return (mem.eql(Symbol, streak, &pattern));
} }
} }
return false; return false;
} }
pub fn rule4(input: []Symbol) []Symbol{ pub fn rule4(input: []Symbol) []Symbol{
// UU => - // UU => -
const pattern: [2]Symbol = .{Symbol.U, Symbol.U};
for(input)|symbol, i|{ for(input)|symbol, i|{
if(symbol == Symbol.U){ if(symbol == Symbol.U){
var streak = input[i..i+2]; var streak = input[i..i+2];
if(mem.eql(u2, streak, []Symbol{Symbol.U ** 3})){ if(mem.eql(Symbol, streak, &pattern)){
return input[0..i] ++ input[i+1..]; return input[0..i] ++ input[i+1..];
} }
} }
@ -120,7 +127,9 @@ pub fn rule4(input: []Symbol) []Symbol{
} }
pub fn finish(input: []Symbol) bool{ pub fn finish(input: []Symbol) bool{
return mem.eql(u2, input, []Symbol{Symbol.M, Symbol.U}); const pattern: [2]Symbol = .{Symbol.M, Symbol.U};
return mem.eql(Symbol, input, &pattern);
} }

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